TITLE: FULDA GAP from M1 Tank Platoon 2 /* converted for Gunship! by fng2k by adding 00 to each coordinate, adding 3 Apaches, and reformatting the original briefing */ BATTLEFIELD: POLAND 97000 73000 0 4 2 0 ENGAGEMENT: BLUE MISSION_BLUE_DEFEND_SECTOR 0 0 270 ENGAGEMENT: RED MISSION_RED_BREAKTHRU 0 0 90 RUNAI: RED RUNAI: BLUE SIDE: 0 PLATOON: 0 94000 72500 -90 6 94000 72500 3 3 ORDER_MODE_WAYPT: PLATOON: 2 94000 72800 -90 6 94000 72800 3 9 ORDER_MODE_WAYPT: PLATOON: 18 93500 72500 -90 6 93500 72500 3 15 ORDER_MODE_WAYPT: PLATOON: 7 93500 72800 -90 6 93500 72800 3 21 ORDER_MODE_WAYPT: SUPPORT: 21 90000 70000 90 3 90000 70000 3 2 SUPPORT: 19 88000 68000 90 3 90000 70000 3 8 SUPPORT: 84 0 0 0 0 0 0 3 2 SUPPORT: 86 0 0 0 0 0 0 3 3 SUPPORT: 93 0 0 0 0 0 0 3 1 SUPPORT: 95 0 0 0 0 0 0 3 5 SUPPORT: 107 0 0 0 0 0 0 3 5 SUPPORT: 107 0 0 0 0 0 0 3 5 PLATOON: 60 100000 71000 -90 7 92000 73000 3 1 LOGIC: LOGIC_RECON PLATOON: 59 100000 75000 -90 7 92000 73000 3 2 LOGIC: LOGIC_RECON PLATOON: 35 102000 72000 -90 7 94000 72000 3 3 LOGIC: LOGIC_TANK_ASSAULT PLATOON: 43 102500 72000 -90 7 94000 72000 3 4 LOGIC: LOGIC_MECH_ASSAULT PLATOON: 43 102500 71700 -90 7 94000 71700 3 5 LOGIC: LOGIC_MECH_ASSAULT PLATOON: 43 103000 72300 -90 7 94000 72300 3 6 LOGIC: LOGIC_MECH_ASSAULT PLATOON: 44 103000 72000 -90 7 94000 72000 3 7 LOGIC: LOGIC_MECH_ASSAULT PLATOON: 35 102000 74000 -90 7 94000 74000 3 8 LOGIC: LOGIC_TANK_ASSAULT PLATOON: 43 102500 74000 -90 7 94000 74000 3 9 LOGIC: LOGIC_MECH_ASSAULT PLATOON: 43 10250 7370 -90 7 9400 7370 3 10 LOGIC: LOGIC_MECH_ASSAULT PLATOON: 43 103000 74300 -90 7 94000 74300 3 11 LOGIC: LOGIC_MECH_ASSAULT PLATOON: 44 103000 74000 -90 7 94000 74000 3 12 LOGIC: LOGIC_MECH_ASSAULT SUPPORT: 62 102000 74000 180 7 102000 74000 3 13 [Blue_Briefing 0] Heading = 9, SITUATION TIME 0700L Text = 1, 1, ENEMY FORCES\nIntelligence estimates you will encounter an attack by a reinforced Motor Rifle battalion with heavy artillery and air support probable. The attack is expected in your sector of operations. Sprite 0 = images\racavp.pcx, 205, 98, 0 Sprite 1 = images\racavp.pcx, 205, 178, 0 Sprite 2 = images\rtnkp.pcx, 245, 118, 0 Sprite 3 = images\rifvp1.pcx, 255, 118, 0 Sprite 4 = images\rifvp1.pcx, 255, 112, 0 Sprite 5 = images\rifvp1.pcx, 265, 124, 0 Sprite 6 = images\rifvb.pcx, 265, 118, 0 Sprite 7 = images\rtnkp.pcx, 245, 158, 0 Sprite 8 = images\rifvp1.pcx, 255, 158, 0 Sprite 9 = images\rifvp1.pcx, -1590, -1175, 0 Sprite 10 = images\rifvp1.pcx, 265, 164, 0 Sprite 11 = images\rifvb.pcx, 265, 158, 0 Sprite 12 = images\racavp.pcx, 205, 98, 0 Sprite 13 = images\racavp.pcx, 205, 178, 0 Sprite 14 = images\rtnkp.pcx, 245, 118, 0 Sprite 15 = images\rifvp1.pcx, 255, 118, 0 Sprite 16 = images\rifvp1.pcx, 255, 112, 0 Sprite 17 = images\rifvp1.pcx, 265, 124, 0 Sprite 18 = images\rifvb.pcx, 265, 118, 0 Sprite 19 = images\rtnkp.pcx, 245, 158, 0 Sprite 20 = images\rifvp1.pcx, 255, 158, 0 Sprite 21 = images\rifvp1.pcx, -1590, -1175, 0 Sprite 22 = images\rifvp1.pcx, 265, 164, 0 Sprite 23 = images\rifvb.pcx, 265, 158, 0 [Blue_Briefing 1] Heading = 9, FRIENDLY FORCES Text = 1, 1, Friendly forces in this operation will consist of your M1A2 tank platoon, an M2A3 Bradley infantry platoon, an M901 Anti-Tank Section and a Bradley Air Defense section.\n\nSUPPORT UNITS\nArtillery: Access is granted to the following artillery assets:\n81mm Mortar Battery\nM-109A6 155mm SPG Battery with HE\n\nAviation: Access is granted to the following artillery assets: Fixed wing CAS flight (A-10) Air Cavalry section (AH-64 Apache) Sprite 0 = images\utnkp.pcx, 85, 128, 0 Sprite 1 = images\uifvp.pcx, 85, 134, 0 Sprite 2 = images\uahb.pcx, 75, 128, 0 Sprite 3 = images\ucavp.pcx, 75, 134, 0 Sprite 4 = images\utnkp.pcx, -1795, -1322, 0 Sprite 5 = images\utnkp.pcx, -1795, -1322, 0 Sprite 6 = images\utnkp.pcx, 85, 128, 0 Sprite 7 = images\uifvp.pcx, 85, 134, 0 Sprite 8 = images\uahb.pcx, 75, 128, 0 Sprite 9 = images\ucavp.pcx, 75, 134, 0 Sprite 10 = images\utnkp.pcx, -1795, -1322, 0 Sprite 11 = images\utnkp.pcx, -1795, -1322, 0 Label 0 = 110, 126, 99, 99, 228, 2, Falcon [Blue_Briefing 2] Heading = 9, MISSION Text = 1, 1, Your Team is to destroy any enemy units attacking in your given sector. Primary objective is the destruction of the enemy attackers with minimum casualties while preventing enemy breakthrough.\n\nYou will operate in zone defined by the following Phase Lines. North and South sector boundaries are listed as 70 and 74 South. Overlays and mission data downloaded to all units' IVIS. Platoon leaders update and send to subordinate units after this briefing. Line 0 = 200, 200, 200, 20, 100, 280, 100 Line 1 = 200, 200, 200, 20, 180, 280, 180 Sprite 0 = images\uahb.pcx, 80, 133, 0 Sprite 1 = images\uwpcp.pcx, 78, 123, 0 Label 0 = 110, 126, 200, 200, 200, 2, Falcon Label 1 = 100, 80, 200, 200, 200, 1, 70 South Label 2 = 100, 200, 200, 200, 200, 1, 74 South [Blue_Briefing 3] Heading = 9, ORDER OF BATTLE Text = 1, 1, COMMAND AND SIGNAL:\nUnit call signs for this operation are listed below:\nBattalion HQ: Liberty\nTeam Command: Dragon six\nM1A2 Platoon: Dragon\nM2A3 Platoon: Hydra\nM901 Section: Troll\nM2ADV Section: Medusa\nMortar Battery: Thumper\nM-109 Battery: Mace\nCAS Flight: Crossbow\nAir Cav Section: Bayraider [Blue_Briefing 4] Heading = 9, WEATHER MAP = images\Msb2.pcx Text = 1, 1, The weather in your operations area at local dawn is overcast. \nVisibility is fair. \nThermal conditions are fair, with ranges up to 2 kilometers. \nWinds are light out of the NW, at 5 to 10 knots. Movie = movies\pcloudy.bik, 0, 0, 315, 315 Time Out = 10